Website powered by

Lighting Paintovers

This was an old lighting art test I did that got me a job at Capcom Vancouver (RIP) years ago. It was a task to see how I could plan out lighting and add mood to a scene by doing a quick paintover. Each one took about an hour in photoshop.

Doing quick lighting paintovers can save so much time during production, as you can quickly iterate in 2D and know what you are going for before spending more time in 3D. Saves a ton of time and experimenting with long lighting bakes. I attached a mini breakdown with notes and the original images provided by capcom, which were from Dead Rising 2.