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UE4 Infiltrator Lighting

I spent an evening re-lighting a small section of the awesome Infiltrator demo scene by Epic Games. Did a quick animated lighting pass to add some life. Inspired by Destiny 2/The Divisions lighting style of intense spotlights and flares in the players view. realtime scene in unreal engine.

One shadow casting spotlight as the key light, the 4 pot lights that turn on are simply moveable lights with no shadow casting and small radius and the rest is all static lights baked for the GI. The goal was to keep it simple but effective.

A little animated lighting...

A little animated lighting...

re-lit infiltrator hallway - original scene by Epic Games

re-lit infiltrator hallway - original scene by Epic Games

reverse angle

reverse angle

Paragon's Crunch with scene lighting +  channel lights (rim, fill)

Paragon's Crunch with scene lighting + channel lights (rim, fill)

Detail Lighting

Detail Lighting

Detail Lighting

Detail Lighting

Lighting Complexity view

Lighting Complexity view