I spent an evening re-lighting a small section of the awesome Infiltrator demo scene by Epic Games. Did a quick animated lighting pass to add some life. Inspired by Destiny 2/The Divisions lighting style of intense spotlights and flares in the players view. realtime scene in unreal engine.
One shadow casting spotlight as the key light, the 4 pot lights that turn on are simply moveable lights with no shadow casting and small radius and the rest is all static lights baked for the GI. The goal was to keep it simple but effective.